In a unique departure from Ubisoft’s usual open-world game mechanics, Star Wars Outlaws is ditching the traditional tower-climbing feature to uncover the map. According to Game Informer’s Brian Shea, creative director Julian Gerighty of Ubisoft’s Massive Entertainment has confirmed that there will be no towers to climb in the upcoming game. Instead of relying on binoculars or other gadgets to reveal the map, players will have to explore the world to naturally clear the fog and unveil new areas.

While climbing towers can be a fun and satisfying activity in video games, it can also make the game world feel formulaic and artificial. Ubisoft has utilized tower climbing in games like Grow Home and Grow Up, but for a Star Wars-themed adventure, this mechanic may not have fit well with the narrative and setting. The decision to focus on exploration rather than climbing towers shows a commitment to creating a more immersive and organic gameplay experience for players.

Julian Gerighty and the team at Massive Entertainment have emphasized a player-centric approach to open-world design in Star Wars Outlaws. By prioritizing “full freedom of approach,” the developers are aiming to create a game that allows for diverse gameplay styles and strategies. This commitment to innovation is also evident in the game’s combat mechanics, which promise to offer more than just the typical cover-based shooting experience. Star Wars Outlaws is shaping up to be a game that challenges conventions and redefines the open-world adventure genre.

With promising trailers and a fresh take on open-world gameplay, Star Wars Outlaws is poised to be a standout title in Ubisoft’s lineup. By eschewing the tower-climbing trope in favor of exploration and freedom, the game is charting new territory in the realm of open-world adventures. As players gear up to embark on this epic journey in a galaxy far, far away, they can expect a game that challenges their expectations and invites them to explore the Star Wars universe in a whole new way.

PlayStation

Articles You May Like

Anticipation Heights: The Switch 2 and Its Selective Development Kit Distribution
Unraveling the Terror: The Exciting Return of I Know What You Did Last Summer
Rev Up Your Collection: The Allure of the Honda S2000 and Lego’s Bucket of Joy
The Future of Computing: AMD’s Strix Point APU is a Game-Changer

Leave a Reply

Your email address will not be published. Required fields are marked *